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Oh, right… I should probably introduce myself

Hey! Long time, no update, right? Well, I have a pretty compelling reason to post here… because a few weeks ago, I launched the Curiosity Podcast. And it’s kind of a big deal. Here’s a preview of what the series sounds like:

So, I’ve been really busy with that, and a lot of people are listening to it. Which is why I figured I should post an update. Because let’s say someone who listens to the Curiosity Podcast searches for my name, and finds me, and finds this web site… well, that person could gleam a lot of things about me. Which is why I’d rather just introduce myself.

The thing is, I originally set up this site because I was an aspiring actor in Chicago, and every actor had a web site. I was going to post a reel and head shots and my acting resume and all that. But before I got around to that, I ended up starting this creative writing project, Idea Reunion, where I would re-post entries from my high school creative writing class notebook along with transcriptions and commentary, 10 years after their original writing. That was fun for a while, and I encourage you to check it out, because a lot of the stuff I wrote was pretty funny, if you ask me.

Then, during the insanity of the 2016 presidential election, I got angry at a stupid Reddit post I saw and came here to write an uncharacteristically political post about Bernie Sanders, which went pretty viral. After I stupidly granted them permission, The Huffington Post even re-published it (without paying me a dime, because they are exploitative hacks who just use their name recognition to con people into giving them free content to get them more ad revenue). More than a million people saw that post and a lot of people shared it, so I felt pretty good about myself and my future as a writer or influencer or something. Feeling inspired, I tried writing a couple more articles about Bernie or socialism or I don’t even know what, but honestly, they were pretty bad. So I accepted that my first post was my 15 minutes of election season fame, and I stopped posting here altogether for a while.

Then, in 2017, I had a lot to say about Final Fantasy XV, and I didn’t get it all out of my system when I reviewed it on my lifestyle podcast, the now-on-a-temporary-hiatus Game/Life Balance U.S. So I wrote about Final Fantasy XV here, and then kinda stopped doing stuff again… until now!

So that’s me. I don’t want you to scroll around and be like “oh, this is some political nutjob,” or “this is a guy who writes about video games.” I do a lot of things. I have a lot of interests. You could even say I’m… CURIOUS… about a lot of things. And you’d be right!

As of now, I’m apathetic about politics (at best) and I dislike 24/7 media more than perhaps anything. I actually get physically irritated if CNN is on a television near me, and I often debate with myself whether ESPN or a 24-hour news station is a more spectacular waste of time. Curiosity.com is a great fit for me because it’s all about interesting content and stories that are actually useful, surprising, and/or applicable to real life, and I’m not just saying that because they pay me. It’s a brand I honestly believe in, with articles and podcasts that make people better. Conversely, round-the-clock sports coverage to me is an insufferable circle-jerk of irrelevance, and I can’t name a single newscast that isn’t just constant fear-mongering and/or petty squabbling about things that largely don’t matter. The world faces a lot of problems, but those problems are discussed neither effectively nor intelligently by any media companies I can name, and social media these days is about as bad, if not worse. So I’d rather focus on making people smarter and more interesting – and based on the feedback I’ve received in my short time with Curiosity, I believe I am actually accomplishing that.

Follow me on Twitter at @ProducerCody to get the best idea of what I’m like. I mostly retweet stupid jokes and occasionally throw in commentary on current trends with biting sarcasm, but you can mostly expect video games, professional wrestling, and comedy to creep in when I’m feeling creative enough to write my own stuff. You can also follow my Facebook fan page (although you might as well follow Curiosity on Facebook instead, since my fan page is currently just a less active version of that), and probably find me elsewhere, if you feel like putting in the time. I rarely post on Instagram, and I do not Snapchat (sorry, ladies).

So there’s my hastily-thrown-together bio! I hope you enjoy my stuff, and I sincerely wish you luck in finding a way to spend your time on the internet in a way that makes you a better person. Here are a few places you can find the Curiosity Podcast if you need a place to start:

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Final Fantasy XV review: it’s not really a Final Fantasy game

I’ve played over 100 hours of Final Fantasy XV and it took me at least the first 50 hours to figure out exactly what bothers me about the game. That’s good, right? I mean, obviously the game isn’t LITERALLY UNPLAYABLE, or I wouldn’t have survived more than 40 hours. And I’m not going to say that the game is bad, because it’s not a bad game. But it is a fundamentally flawed game. I’m reminded of one reviewer who humorously gave it “9.75 out of 10: disappointing and underwhelming,” because there’s a lot of truth to that. This game may be doing relatively well on Metacritic, but from the reactions I’ve seen from the game’s audience, it seems like a different experience could have pushed it even higher.

So here is my unnecessarily long-winded “review” of Final Fantasy XV, which has undergone several revisions over the last six months, and thus may not be as coherent as I’d like, but the next 3,000 or so words should nonetheless be at least moderately entertaining. You’ve been warned.

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In this election, issues matter more than labels (or at least they should)

The worst moment of the entire 2016 presidential campaign was when Bernie Sanders said the phrase “democratic socialist.”

Why? Because since last summer, it seems like every online discussion regarding the election has involved slapping a label on an issue or policy and then spiraling into a fruitless debate about its precise application or meaning. And I blame the word “socialist.”  Read More…

A poem about carpet squares

Today’s poem—or, more precisely, the poem I wrote on March 27, 2003—will test the old adage “write what you know,” as its subject matter is something with which we’re all perhaps too familiar: carpet squares.

I don’t believe the classrooms in my high school even had carpeting, so I’m not sure why this particular topic inspired me to write a poem in my high school creative writing class, but here we are: my poem about carpet squares, followed by some nonsensical paragraph that doesn’t seem to have anything to do with anything:

March 27, 2003: Poetry about carpet squares

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That time I analyzed my creative writing class

I’m back from my summer vacation—and boy, are my arms tired!

But seriously, folks: it’s been a long year. Let’s celebrate the fact that we’ve nearly reached the end of our annual trip around the sun by reviewing that one time I analyzed my creative writing class:

March 25, 2003: I analyze my creative writing class Read More…

The most dramatic game of Werewolf ever played, part 2: a story of ages

If you’re asking yourself “what’s Werewolf?” then you need to read part 1 of this story, in which I describe Werewolf and my feelings about the game. If not, then I hope your body is ready.

Photo credit: Dave via Flickr

Photo credit: Dave via Flickr

To recap: this is an epic tale of deception, of security guards, of teenagers, of drunkenness, of meltdowns, of suspicion, of betrayal, of murder, of mystery. And I must set the stage with the cast. Read More…

The most dramatic game of Werewolf ever played, part 1: a Werewolf primer

I must tell an an epic tale of deception, of security guards, of teenagers, of drunkenness, of meltdowns, of suspicion, of betrayal, of murder, of mystery. I must tell the tale of the most dramatic game of Werewolf I have ever played.

I feel that it is extremely important to communicate my exact feelings about Werewolf in order to help you fully comprehend the gravity of the drama that transpired during this legendary game, so I have broken up this tale into two parts; this, the first, shall focus on the mechanics of the game as I perceive them:

Werewolf, which you may know as Mafia, is the best party game ever invented (yes, even better than Cards Against Humanity). The rules are simple: a bunch of people sit in a circle, and they’re all villagers. But 1-3 of them are secretly werewolves. A “caller,” who runs the game, narrates when the village sleeps at night (closes their eyes) and announces whom the werewolves have decided to kill each morning, once the villagers have opened their eyes and risen from their slumber. The object of the game is for the villagers to deduce, through various methods, which of their neighbors are the werewolves… before they are all eaten.

File footage of a Werewolf game at Gen-Con 2011

Archive footage of a Werewolf game at Gen-Con 2011

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